Follow Us
Categories
Archives
- August 2023
- December 2022
- November 2022
- October 2022
- February 2022
- October 2021
- September 2021
- August 2021
- July 2021
- June 2021
- May 2021
- January 2021
- November 2020
- October 2020
- August 2020
- April 2020
- February 2020
- January 2020
- October 2019
- September 2019
- July 2019
- May 2019
- April 2019
- March 2019
- February 2019
- January 2019
- December 2018
- October 2018
- September 2018
- August 2018
- July 2018
- April 2018
- February 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- April 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- November 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- February 2013
- January 2013
- November 2012
- October 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- December 2011
- November 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
Tag Archives: design
Introduction to the ARM® Cortex®-M7 Cache – Part 2 Cache Replacement Policy
Director at Feabhas Limited
Co-Founder and Director of Feabhas since 1995.
Niall has been designing and programming embedded systems for over 30 years. He has worked in different sectors, including aerospace, telecomms, government and banking.
His current interest lie in IoT Security and Agile for Embedded Systems.
Niall has been designing and programming embedded systems for over 30 years. He has worked in different sectors, including aerospace, telecomms, government and banking.
His current interest lie in IoT Security and Agile for Embedded Systems.
Latest posts by Niall Cooling (see all)
- Disassembling a Cortex-M raw binary file with Ghidra - December 20, 2022
- Using final in C++ to improve performance - November 14, 2022
- Understanding Arm Cortex-M Intel-Hex (ihex) files - October 12, 2022
Part 1 Cache Basics
Instruction Cache Replacement Policy
Starting with the simpler instruction cache case; when we encounter a cache miss the normal policy is to evict the current cache line and replace it with the new cache line. This is known as a read-allocate policy and is the default on all instruction caches.
Cold start (first read)
It should also be noted that on system power-up the initial state of the cache is unknown. On the ARMv7-M all caches are disabled at reset. […]
Great Expectations
Technical Consultant at Feabhas Ltd
Glennan is an embedded systems and software engineer with over 20 years experience, mostly in high-integrity systems for the defence and aerospace industry.
He specialises in C++, UML, software modelling, Systems Engineering and process development.
He specialises in C++, UML, software modelling, Systems Engineering and process development.
Latest posts by Glennan Carnie (see all)
- Practice makes perfect, part 3 – Idiomatic kata - February 27, 2020
- Practice makes perfect, part 2– foundation kata - February 13, 2020
- Practice makes perfect, part 1 – Code kata - January 30, 2020
Previously, we’ve looked at the basic concepts of function parameter passing, and we’ve looked at the mechanics of how parameters are passed at the Application Binary Interface (ABI) level.
Far too often we focus on the mechanisms and efficiency of parameter passing, with the goal: if it’s efficient then it’s good; that’s all there is to it. In this article I want to move past simple mechanics and start to explore function parameter design intent – that is, what can I […]
Posted in C/C++ Programming, Design Issues
Tagged C++0x, C++11, C++1y, copy policy, design, functions, Modern C++, move policy, move semantics
2 Comments
Software Duct Tape – Binding the C++ Universe Together
Technical Consultant at Feabhas Ltd
Glennan is an embedded systems and software engineer with over 20 years experience, mostly in high-integrity systems for the defence and aerospace industry.
He specialises in C++, UML, software modelling, Systems Engineering and process development.
He specialises in C++, UML, software modelling, Systems Engineering and process development.
Latest posts by Glennan Carnie (see all)
- Practice makes perfect, part 3 – Idiomatic kata - February 27, 2020
- Practice makes perfect, part 2– foundation kata - February 13, 2020
- Practice makes perfect, part 1 – Code kata - January 30, 2020
One of the cornerstones of object-oriented design is the concept of objects interacting by sending messages to form mechanisms – units of higher-order (or ‘emergent’) behaviour.
In order to send a message (in this case, invoke a member function) an object must have a ‘link’ to the target object. That link is formed by building in an association between the two classes as part of the type’s definition.
In this article we look at building associations between classes and forming run-time links […]
Sailing the Seven C’s of design*
Technical Consultant at Feabhas Ltd
Glennan is an embedded systems and software engineer with over 20 years experience, mostly in high-integrity systems for the defence and aerospace industry.
He specialises in C++, UML, software modelling, Systems Engineering and process development.
He specialises in C++, UML, software modelling, Systems Engineering and process development.
Latest posts by Glennan Carnie (see all)
- Practice makes perfect, part 3 – Idiomatic kata - February 27, 2020
- Practice makes perfect, part 2– foundation kata - February 13, 2020
- Practice makes perfect, part 1 – Code kata - January 30, 2020
I’m always looking for nice little mnemonics to help out remember the important concepts in design. Here’s one for model-driven development I call the “Seven C’s”. It basically enumerates the seven stages a design goes through, from initial idea to code.
CONCEPT The Concept phase is about understanding the problem. In other words: requirements analysis. When you’re in Concept mode your main focus is on validation – am I solving the right problem for my […]
Posted in Design Issues
Tagged design, MDA, MDD, methodologies, modelling, techniques, UML
2 Comments
Elizabethan guidance on Object-Oriented software design
Technical Consultant at Feabhas Ltd
Glennan is an embedded systems and software engineer with over 20 years experience, mostly in high-integrity systems for the defence and aerospace industry.
He specialises in C++, UML, software modelling, Systems Engineering and process development.
He specialises in C++, UML, software modelling, Systems Engineering and process development.
Latest posts by Glennan Carnie (see all)
- Practice makes perfect, part 3 – Idiomatic kata - February 27, 2020
- Practice makes perfect, part 2– foundation kata - February 13, 2020
- Practice makes perfect, part 1 – Code kata - January 30, 2020
So what did the Elizabethans know about software development? Well, in truth, nothing whatsoever. But what they had begun to do is codify and systematise the knowledge and experience of masters in manuals, treatises and books. Some of the earliest documents of this form refer to the martial arts or, as it was known at the time the ‘Arts of Defence’
In martial arts one learns practical skills (in this case how to defend oneself against any enemy) through practice and […]
Posted in Design Issues
Tagged abstraction, cohesion, coupling, design, encapsulation, quality
Leave a comment