Category Archives: Toolchain

CMake Part 4 – Windows 10 Host

Associate Instructor at Feabhas Ltd
An independent IT trainer Martin has over 40 years academic and commercial experience in open systems software engineering. He has worked with a range of technologies from real time process controllers, through compilers, to large scale parallel processing systems; and across multiple sectors including industrial systems, semi-conductor manufacturing, telecomms, banking, MoD, and government.
Martin Bond
Latest posts by Martin Bond (see all)

In previous blog posts in this series (Part 1,  Part 2 and Part 3), I looked at using CMake on a Linux host to configure a build to cross compile to target hardware such as the STM32F4 Series. In this post, we’ll work with the GNU Arm Embedded Toolchain on a Windows 10 Host.

The first part of this blog discusses running the Windows hosted versions of CMake, GNU Arm Embedded Toolchain and GNU Make. An alternative approach, briefly discussed at […]

Posted in ARM, Build-systems, C/C++ Programming, CMSIS, Cortex, Toolchain | Tagged , , | Leave a comment

CMake Part 3 – Source File Organisation

Associate Instructor at Feabhas Ltd
An independent IT trainer Martin has over 40 years academic and commercial experience in open systems software engineering. He has worked with a range of technologies from real time process controllers, through compilers, to large scale parallel processing systems; and across multiple sectors including industrial systems, semi-conductor manufacturing, telecomms, banking, MoD, and government.
Martin Bond
Latest posts by Martin Bond (see all)

In previous blog posts in this series (Part 1 and Part 2), I looked at using CMake to configure a build for a cross compilation to target hardware such as the STM32F4 Series. In this blog post I will look at how to configure project source code, identify subsystems and use CMake to manage the build for each subsystem.

In our training courses, we have identified two shared subsystems: the bare metal code used to initialise the C/C++ run time system […]

Posted in ARM, Build-systems, C/C++ Programming, CMSIS, Cortex, Toolchain | Tagged , | 2 Comments

CMake Part 2 – Release and Debug builds

Associate Instructor at Feabhas Ltd
An independent IT trainer Martin has over 40 years academic and commercial experience in open systems software engineering. He has worked with a range of technologies from real time process controllers, through compilers, to large scale parallel processing systems; and across multiple sectors including industrial systems, semi-conductor manufacturing, telecomms, banking, MoD, and government.
Martin Bond
Latest posts by Martin Bond (see all)

In my previous blog post CMake Part – The Dark Arts I discussed how to configure CMake to cross-compile to target hardware such as our STM32F407 Discovery board.

We looked at the minimum requirements to configure the CMake build generator for a cross-compilation project using a project definition file (CMakeLists.txt), a toolchain definition file (toolchain-STM32F407.cmake). The CMake commands used to generate and build the project are:

cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=toolchain-STM32F407.cmake
cmake –build build

In the real world, projects are never as simple […]

Posted in ARM, Build-systems, C/C++ Programming, Cortex, General, Toolchain | Tagged , | 5 Comments

CMake Part 1 – The Dark Arts

Associate Instructor at Feabhas Ltd
An independent IT trainer Martin has over 40 years academic and commercial experience in open systems software engineering. He has worked with a range of technologies from real time process controllers, through compilers, to large scale parallel processing systems; and across multiple sectors including industrial systems, semi-conductor manufacturing, telecomms, banking, MoD, and government.
Martin Bond
Latest posts by Martin Bond (see all)

In our previous post Why We Need Build Systems we examined the need for Build Systems in modern software development. In this post we will examine how to use CMake to mange the build process for a cross compilation project.

CMake can be described as a marmite application: you either love it or hate it. Here at Feabhas, we find ourselves falling in the latter category, despite the fact the CMake is widely used within the embedded and deeply embedded development […]

Posted in ARM, Build-systems, C/C++ Programming, Cortex, Toolchain | Tagged , | 2 Comments

Why We Need Build Systems

Associate Instructor at Feabhas Ltd
An independent IT trainer Martin has over 40 years academic and commercial experience in open systems software engineering. He has worked with a range of technologies from real time process controllers, through compilers, to large scale parallel processing systems; and across multiple sectors including industrial systems, semi-conductor manufacturing, telecomms, banking, MoD, and government.
Martin Bond
Latest posts by Martin Bond (see all)

Build systems were developed to simplify and automate running the compiler and linker and are an essential part of modern software development. This blog post is a precursor to future posts discussing our experiences refactoring the training projects to use the CMake build generator.

Using Build Systems

Build systems can be standalone command line applications such as  Make, Scons and Ninja; or part of an (Integrated Development Environment IDE) like Visual Studio , XCode or IAR Workbench.

Configuring build systems for a project […]

Posted in Build-systems, C/C++ Programming, Toolchain | 8 Comments